> ## Documentation Index
> Fetch the complete documentation index at: https://hyperframes-fix-nested-composition-media-inpoint.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Text Along a Path

> Handwriting flowing along any SVG path with a per-character reveal; the path is the only geometry input

export const InstallCommand = ({command, item}) => {
  const [copied, setCopied] = React.useState(false);
  const [tuned, setTuned] = React.useState("");
  React.useEffect(() => {
    if (!item) return;
    const read = () => {
      try {
        const raw = new URLSearchParams(window.location.search).get(`vars-${item}`);
        if (!raw) return setTuned("");
        const parsed = JSON.parse(raw);
        if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return setTuned("");
        if (Object.keys(parsed).length === 0) return setTuned("");
        setTuned(` --vars '${JSON.stringify(parsed)}'`);
      } catch {
        setTuned("");
      }
    };
    read();
    window.addEventListener("hf-vars-changed", read);
    window.addEventListener("popstate", read);
    return () => {
      window.removeEventListener("hf-vars-changed", read);
      window.removeEventListener("popstate", read);
    };
  }, [item]);
  const fullCommand = `${command}${tuned}`;
  const copy = async () => {
    try {
      if (navigator.clipboard && window.isSecureContext) {
        await navigator.clipboard.writeText(fullCommand);
      } else {
        const previous = document.activeElement;
        const scratch = document.createElement("textarea");
        scratch.value = fullCommand;
        scratch.setAttribute("readonly", "");
        scratch.style.position = "fixed";
        scratch.style.opacity = "0";
        document.body.appendChild(scratch);
        scratch.select();
        document.execCommand("copy");
        document.body.removeChild(scratch);
        previous?.focus?.();
      }
      setCopied(true);
      setTimeout(() => setCopied(false), 2000);
    } catch {}
  };
  return <div className="hf-install-command not-prose my-4 flex items-stretch overflow-hidden rounded-xl border border-zinc-200 bg-zinc-50 dark:border-zinc-800 dark:bg-zinc-900">
      <code className="flex-1 overflow-x-auto whitespace-nowrap border-r border-zinc-200 px-4 py-3 font-mono text-sm text-zinc-800 dark:border-zinc-800 dark:text-zinc-100">
        {fullCommand}
      </code>
      <button type="button" onClick={copy} data-copied={copied ? "true" : "false"} aria-label={`Copy ${command} to the clipboard`} className="hf-install-copy">
        <svg className="hf-install-copy-clipboard" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M14.25 5.25H7.25C6.14543 5.25 5.25 6.14543 5.25 7.25V14.25C5.25 15.3546 6.14543 16.25 7.25 16.25H14.25C15.3546 16.25 16.25 15.3546 16.25 14.25V7.25C16.25 6.14543 15.3546 5.25 14.25 5.25Z" />
          <path d="M2.80103 11.998L1.77203 5.07397C1.61003 3.98097 2.36403 2.96397 3.45603 2.80197L10.38 1.77297C11.313 1.63397 12.19 2.16297 12.528 3.00097" />
        </svg>
        <svg className="hf-install-copy-check" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M2.75 9.5L6.5 13.25L15.25 4.5" />
        </svg>
      </button>
      <span className="hf-install-copy-status" role="status" aria-live="polite">
        {copied ? "Copied" : ""}
      </span>
    </div>;
};

<iframe className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800" title="hw-path-text preview" loading="lazy" srcDoc={`<!doctype html><html><head><meta charset="utf-8"><style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}hyperframes-player{display:block;width:100%;height:100%}</style><script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@0.7/dist/hyperframes-player.global.js"><\/script></head><body><script>fetch("/public/catalog/blocks/hw-path-text.json").then(function(r){return r.json()}).then(function(d){var p=document.createElement("hyperframes-player");p.setAttribute("srcdoc",d.html);p.setAttribute("controls","");p.setAttribute("autoplay","");p.setAttribute("loop","");p.setAttribute("muted","");p.setAttribute("poster","https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/hw-path-text.png");document.body.appendChild(p)});<\/script></body></html>`} />

## Install

<InstallCommand command="npx hyperframes add hw-path-text" item="hw-path-text" />

That writes `compositions/hw-path-text.html`, plus 1 supporting file under `assets/fonts/`.

## Add it to your video

It runs for 6 seconds at 1920×1080. Paste this into your composition:

```html index.html theme={null}
<div
  data-composition-id="hw-path-text"
  data-composition-src="compositions/hw-path-text.html"
  data-start="0"
  data-duration="6"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>
```

Move it in time with `data-start`. Put it on a different timeline row with
`data-track-index`. See [data attributes](/concepts/data-attributes) for the rest.

## Source

<Accordion title={`hw-path-text.html`}>
  ```html theme={null}
  <!doctype html>
  <html lang="en">
    <head>
      <meta charset="utf-8" />
      <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
      <style>
        @font-face {
          font-family: "Caveat";
          src: url("assets/fonts/Caveat-700-latin.woff2") format("woff2");
          font-weight: 700;
          font-display: block;
        }
        *,
        *::before,
        *::after {
          margin: 0;
          padding: 0;
          box-sizing: border-box;
        }
        body {
          background: transparent;
          overflow: hidden;
        }
        #hw-pt-root {
          --hw-font-print: "Caveat", cursive;
          --hw-font-script: "Caveat", cursive;
          --hw-ink: #f4f2ec;

          position: relative;
          width: 1920px;
          height: 1080px;
          overflow: hidden;
          background: transparent;
          font-family: var(--hw-font-print, "Caveat", cursive);
        }
        #hw-pt-svg {
          position: absolute;
          inset: 0;
          width: 100%;
          height: 100%;
          overflow: visible;
        }
        /* The textPath carrier is geometry only — without fill:none it inherits
           SVG's default black fill and renders as a solid blob under the text. */
        #hw-pt-path {
          fill: none;
        }
        #hw-pt-guide {
          fill: none;
          stroke: rgba(244, 242, 236, 0.22);
          stroke-width: 3;
          stroke-dasharray: 2 14;
          stroke-linecap: round;
        }
        #hw-pt-svg text {
          font-family: var(--hw-font-print, "Caveat", cursive);
          font-weight: 700;
          fill: var(--hw-ink);
        }
        #hw-pt-svg tspan {
          opacity: 0;
        }
      </style>
    </head>
    <body>
      <div
        id="hw-pt-root"
        data-composition-id="hw-path-text"
        data-start="0"
        data-duration="6"
        data-width="1920"
        data-height="1080"
      >
        <svg id="hw-pt-svg" viewBox="0 0 1920 1080">
          <path id="hw-pt-path" d=""></path>
          <path id="hw-pt-guide" d=""></path>
          <text id="hw-pt-text" font-size="92">
            <textPath id="hw-pt-tp" href="#hw-pt-path" startOffset="4%"></textPath>
          </text>
        </svg>
        <div
          id="hw-pt-drv"
          class="clip"
          data-start="0"
          data-duration="6"
          data-track-index="0"
          style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
        ></div>
      </div>
      <script>
        (function () {
          window.__timelines = window.__timelines || {};

          /* ---- published parameters ----
             Handwriting along any path — custom path text, natively via
             SVG textPath (no Fusion overlay). CONFIG.d is the whole design. */
          var CONFIG = {
            text: "come on this wild journey with me...",
            d: "M 220 700 C 520 480, 900 820, 1230 560 S 1700 380, 1780 420",
            fontSize: 92,
            showGuide: true, // faint dotted guide under the writing
            typeCharDelay: 0.05,
            seed: 12,
            boil: { enabled: true, amp: 1.4, rot: 0.3, frameDrop: 3 },
            animationOut: true,
          };

          var DUR = 6;
          function clamp(v, lo, hi) {
            return Math.min(hi, Math.max(lo, v));
          }
          var OUT = clamp(DUR * 0.06, 0.25, 0.6);

          /* hw family runtime */
          window.hwOnUpdate = function (tl, fn) {
            if (!tl.__hwRenders) {
              tl.__hwRenders = [];
              tl.eventCallback("onUpdate", function () {
                for (var i = 0; i < tl.__hwRenders.length; i++) tl.__hwRenders[i]();
              });
            }
            tl.__hwRenders.push(fn);
            fn();
          };
          window.hwHash = function (n, seed) {
            var x = Math.sin(n * 127.1 + (seed || 1) * 311.7) * 43758.5453;
            return (x - Math.floor(x)) * 2 - 1;
          };
          window.hwBoil = function (tl, target, opts) {
            opts = opts || {};
            var amp = opts.amp !== undefined ? opts.amp : 1.6;
            var rot = opts.rot !== undefined ? opts.rot : 0.5;
            var fps = opts.fps || 30;
            var drop = opts.frameDrop || 3;
            var seed = opts.seed || 1;
            var els = gsap.utils.toArray(target);
            window.hwOnUpdate(tl, function () {
              var step = Math.floor((tl.time() * fps) / drop);
              for (var i = 0; i < els.length; i++) {
                gsap.set(els[i], {
                  x: window.hwHash(step * 3 + i * 97, seed) * amp,
                  y: window.hwHash(step * 3 + 1 + i * 97, seed) * amp,
                  rotation: (opts.baseRot || 0) + window.hwHash(step * 3 + 2 + i * 97, seed) * rot,
                });
              }
            });
          };

          document.getElementById("hw-pt-path").setAttribute("d", CONFIG.d);
          if (CONFIG.showGuide) document.getElementById("hw-pt-guide").setAttribute("d", CONFIG.d);
          document.getElementById("hw-pt-text").setAttribute("font-size", CONFIG.fontSize);

          /* per-char tspans along the path */
          var NS = "http://www.w3.org/2000/svg";
          var tp = document.getElementById("hw-pt-tp");
          Array.from(CONFIG.text).forEach(function (ch) {
            var t = document.createElementNS(NS, "tspan");
            t.textContent = ch;
            tp.appendChild(t);
          });

          var tl = gsap.timeline({ paused: true });

          /* guide draws first, then the handwriting types along it */
          var guide = document.getElementById("hw-pt-guide");
          if (CONFIG.showGuide) {
            var glen = guide.getTotalLength();
            gsap.set(guide, { strokeDasharray: "2 14", strokeDashoffset: glen });
            tl.to(guide, { strokeDashoffset: 0, duration: 0.9, ease: "power2.inOut" }, 0.2);
          }
          var chars = tp.querySelectorAll("tspan");
          var delay = Math.min(CONFIG.typeCharDelay, 2.6 / Math.max(1, chars.length));
          tl.to(chars, { opacity: 1, duration: 0.03, stagger: delay, ease: "none" }, 0.7);

          if (CONFIG.boil.enabled) {
            window.hwBoil(tl, "#hw-pt-svg", {
              amp: CONFIG.boil.amp,
              rot: CONFIG.boil.rot,
              frameDrop: CONFIG.boil.frameDrop,
              seed: CONFIG.seed,
            });
          }

          if (CONFIG.animationOut) {
            tl.to("#hw-pt-svg", { opacity: 0, duration: OUT, ease: "power2.in" }, DUR - OUT - 0.05);
          }
          tl.set("#hw-pt-root", { visibility: "hidden" }, DUR - 0.02);

          window.__timelines["hw-path-text"] = tl;
        })();
      </script>
    </body>
  </html>
  ```
</Accordion>

Tagged `handwritten` `typography` `path` `overlay`.

## Related topics

* [Browse the complete Catalog](/catalog)
* [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
* [Build a richer composition](/go-further)
