> ## Documentation Index
> Fetch the complete documentation index at: https://hyperframes-fix-nested-composition-media-inpoint.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Liquid Glass Media Controls

> Frosted glass media control panels spreading over an aurora shader background

export const InstallCommand = ({command, item}) => {
  const [copied, setCopied] = React.useState(false);
  const [tuned, setTuned] = React.useState("");
  React.useEffect(() => {
    if (!item) return;
    const read = () => {
      try {
        const raw = new URLSearchParams(window.location.search).get(`vars-${item}`);
        if (!raw) return setTuned("");
        const parsed = JSON.parse(raw);
        if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return setTuned("");
        if (Object.keys(parsed).length === 0) return setTuned("");
        setTuned(` --vars '${JSON.stringify(parsed)}'`);
      } catch {
        setTuned("");
      }
    };
    read();
    window.addEventListener("hf-vars-changed", read);
    window.addEventListener("popstate", read);
    return () => {
      window.removeEventListener("hf-vars-changed", read);
      window.removeEventListener("popstate", read);
    };
  }, [item]);
  const fullCommand = `${command}${tuned}`;
  const copy = async () => {
    try {
      if (navigator.clipboard && window.isSecureContext) {
        await navigator.clipboard.writeText(fullCommand);
      } else {
        const previous = document.activeElement;
        const scratch = document.createElement("textarea");
        scratch.value = fullCommand;
        scratch.setAttribute("readonly", "");
        scratch.style.position = "fixed";
        scratch.style.opacity = "0";
        document.body.appendChild(scratch);
        scratch.select();
        document.execCommand("copy");
        document.body.removeChild(scratch);
        previous?.focus?.();
      }
      setCopied(true);
      setTimeout(() => setCopied(false), 2000);
    } catch {}
  };
  return <div className="hf-install-command not-prose my-4 flex items-stretch overflow-hidden rounded-xl border border-zinc-200 bg-zinc-50 dark:border-zinc-800 dark:bg-zinc-900">
      <code className="flex-1 overflow-x-auto whitespace-nowrap border-r border-zinc-200 px-4 py-3 font-mono text-sm text-zinc-800 dark:border-zinc-800 dark:text-zinc-100">
        {fullCommand}
      </code>
      <button type="button" onClick={copy} data-copied={copied ? "true" : "false"} aria-label={`Copy ${command} to the clipboard`} className="hf-install-copy">
        <svg className="hf-install-copy-clipboard" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M14.25 5.25H7.25C6.14543 5.25 5.25 6.14543 5.25 7.25V14.25C5.25 15.3546 6.14543 16.25 7.25 16.25H14.25C15.3546 16.25 16.25 15.3546 16.25 14.25V7.25C16.25 6.14543 15.3546 5.25 14.25 5.25Z" />
          <path d="M2.80103 11.998L1.77203 5.07397C1.61003 3.98097 2.36403 2.96397 3.45603 2.80197L10.38 1.77297C11.313 1.63397 12.19 2.16297 12.528 3.00097" />
        </svg>
        <svg className="hf-install-copy-check" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M2.75 9.5L6.5 13.25L15.25 4.5" />
        </svg>
      </button>
      <span className="hf-install-copy-status" role="status" aria-live="polite">
        {copied ? "Copied" : ""}
      </span>
    </div>;
};

<iframe className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800" title="liquid-glass-media-controls preview" loading="lazy" srcDoc={`<!doctype html><html><head><meta charset="utf-8"><style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}hyperframes-player{display:block;width:100%;height:100%}</style><script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@0.7/dist/hyperframes-player.global.js"><\/script></head><body><script>fetch("/public/catalog/blocks/liquid-glass-media-controls.json").then(function(r){return r.json()}).then(function(d){var p=document.createElement("hyperframes-player");p.setAttribute("srcdoc",d.html);p.setAttribute("controls","");p.setAttribute("autoplay","");p.setAttribute("loop","");p.setAttribute("muted","");p.setAttribute("poster","https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/liquid-glass-media-controls.png");document.body.appendChild(p)});<\/script></body></html>`} />

## Install

<InstallCommand command="npx hyperframes add liquid-glass-media-controls" item="liquid-glass-media-controls" />

That writes `compositions/liquid-glass-media-controls.html`, plus 1 supporting file under `compositions/lib/`.

<Danger>
  Live preview needs the `chrome://flags/#canvas-draw-element` flag switched on.
  Without it this item's screen renders black. Rendering from the CLI switches
  it on for you. [How it works](/guides/html-in-canvas)
</Danger>

## Source

<Accordion title={`liquid-glass-media-controls.html`}>
  ```html theme={null}
  <!doctype html>
  <html lang="en">
    <head>
      <meta charset="utf-8" />
      <meta name="viewport" content="width=1920, height=1080" />
      <title>Liquid Glass Media Controls</title>
      <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
      <script src="lib/liquid-glass.iife.js"></script>
      <style>
        *,
        *::before,
        *::after {
          margin: 0;
          padding: 0;
          box-sizing: border-box;
        }
        body {
          background: #0a0218;
          overflow: hidden;
          font-family: "Inter", system-ui, sans-serif;
        }
        #root {
          position: relative;
          width: 1920px;
          height: 1080px;
          overflow: hidden;
        }
        #three-canvas {
          position: absolute;
          top: 0;
          left: 0;
          width: 1920px;
          height: 1080px;
          z-index: 0;
        }
        #glass-canvas {
          position: absolute;
          top: 0;
          left: 0;
          width: 1920px;
          height: 1080px;
          z-index: 1;
        }

        /* ── Glass Panels ── */
        .glass-panel {
          position: absolute;
          background: rgba(255, 255, 255, 0.055);
          --lg-blur: 0.42;
          --lg-refraction: 0.92;
          --lg-corner-radius: 36;
          --lg-z-radius: 58;
          --lg-specular: 0.46;
          --lg-fresnel: 1.15;
          --lg-edge-highlight: 0.34;
          --lg-chrom-aberration: 0.08;
          --lg-shadow-opacity: 0;
          --lg-shadow-spread: 0;
          --lg-shadow-offset-y: 0;
          --lg-saturation: 1.1;
        }
        .search-panel {
          width: 640px;
          height: 72px;
          --lg-corner-radius: 24;
        }
        .toggle-panel {
          width: 640px;
          height: 64px;
          --lg-corner-radius: 44;
        }
        .media-panel {
          width: 640px;
          height: 116px;
          --lg-corner-radius: 44;
        }
        .slider-panel {
          width: 640px;
          height: 76px;
          --lg-corner-radius: 28;
        }

        #glass-search {
          top: 300px;
          left: 640px;
        }
        #glass-toggle {
          top: 390px;
          left: 640px;
        }
        #glass-media {
          top: 476px;
          left: 640px;
        }
        #glass-slider {
          top: 616px;
          left: 640px;
        }

        /* ── Text Overlays ── */
        .text-overlay {
          position: absolute;
          z-index: 2;
          pointer-events: none;
        }

        /* Search bar */
        .search-text {
          width: 640px;
          height: 72px;
          display: flex;
          align-items: center;
          gap: 16px;
          padding: 0 28px;
          background: transparent;
          border-radius: 24px;
          box-shadow: none;
        }
        .search-text svg {
          width: 22px;
          height: 22px;
          stroke: rgba(255, 255, 255, 0.86);
          fill: none;
          stroke-width: 2;
          stroke-linecap: round;
          stroke-linejoin: round;
          flex-shrink: 0;
        }
        .search-label {
          font-size: 19px;
          font-weight: 650;
          color: #fff;
          text-shadow: 0 2px 12px rgba(0, 0, 0, 0.42);
        }
        .search-caret {
          width: 2px;
          height: 25px;
          border-radius: 999px;
          background: rgba(255, 255, 255, 0.82);
          opacity: 0;
        }
        #text-search {
          top: 300px;
          left: 640px;
        }

        /* Toggle row */
        .toggle-text {
          width: 640px;
          height: 64px;
          display: flex;
          align-items: center;
          justify-content: center;
          gap: 0;
          position: relative;
          padding: 6px;
          background: transparent;
          border-radius: 44px;
          box-shadow: none;
        }
        .toggle-active-pill {
          position: absolute;
          top: 6px;
          left: 6px;
          z-index: 0;
          width: 209px;
          height: 52px;
          border-radius: 999px;
          background:
            radial-gradient(circle at 28% 18%, rgba(255, 255, 255, 0.32), transparent 42%),
            rgba(255, 255, 255, 0.14);
          box-shadow:
            inset 0 1px 0 rgba(255, 255, 255, 0.32),
            inset 0 -1px 0 rgba(255, 255, 255, 0.09);
        }
        .toggle-item {
          flex: 1;
          position: relative;
          z-index: 1;
          text-align: center;
          font-size: 16px;
          font-weight: 700;
          color: rgba(255, 255, 255, 0.96);
          line-height: 52px;
          text-shadow: 0 2px 12px rgba(0, 0, 0, 0.42);
        }
        .toggle-item.active {
          color: #fff;
        }
        #text-toggle {
          top: 390px;
          left: 640px;
        }

        /* Media pill */
        .media-text {
          width: 640px;
          height: 116px;
          display: flex;
          align-items: center;
          gap: 22px;
          padding: 0 24px;
          background: transparent;
          border-radius: 44px;
          box-shadow: none;
        }
        .album-art {
          position: relative;
          overflow: hidden;
          width: 78px;
          height: 78px;
          border-radius: 20px;
          background:
            radial-gradient(circle at 70% 28%, rgba(255, 255, 255, 0.78), transparent 16%),
            conic-gradient(from 210deg, #06e3fa, #4fdb5e, #f59e0b, #ec4899, #06e3fa);
          flex-shrink: 0;
          box-shadow:
            inset 0 1px 0 rgba(255, 255, 255, 0.28),
            0 12px 26px rgba(0, 0, 0, 0.24);
        }
        .album-sheen {
          position: absolute;
          top: -10px;
          left: -70px;
          width: 38px;
          height: 110px;
          background: rgba(255, 255, 255, 0.34);
          filter: blur(8px);
          transform: rotate(24deg);
        }
        .media-info {
          display: flex;
          flex-direction: column;
          gap: 7px;
          flex: 1;
          min-width: 0;
        }
        .media-title {
          font-size: 22px;
          font-weight: 700;
          color: #fff;
          white-space: nowrap;
          overflow: hidden;
          text-overflow: ellipsis;
          text-shadow: 0 2px 12px rgba(0, 0, 0, 0.42);
        }
        .media-artist {
          font-size: 16px;
          font-weight: 600;
          color: rgba(255, 255, 255, 0.84);
          text-shadow: 0 2px 12px rgba(0, 0, 0, 0.42);
        }
        .media-meta-row {
          display: flex;
          align-items: center;
          gap: 9px;
        }
        .live-dot {
          width: 8px;
          height: 8px;
          border-radius: 50%;
          background: #4ade80;
          box-shadow: 0 0 14px rgba(74, 222, 128, 0.76);
        }
        .sound-wave {
          display: flex;
          align-items: end;
          gap: 3px;
          height: 16px;
        }
        .sound-wave span {
          width: 3px;
          height: 7px;
          border-radius: 999px;
          background: rgba(255, 255, 255, 0.74);
        }
        .transport {
          display: flex;
          align-items: center;
          gap: 24px;
          margin-left: auto;
          padding-right: 4px;
        }
        .transport svg {
          width: 28px;
          height: 28px;
          fill: #fff;
          stroke: none;
        }
        .transport .play-btn svg {
          width: 38px;
          height: 38px;
        }
        #text-media {
          top: 476px;
          left: 640px;
        }

        /* Brightness slider */
        .slider-text {
          width: 640px;
          height: 76px;
          display: flex;
          align-items: center;
          gap: 18px;
          padding: 0 28px;
          background: transparent;
          border-radius: 28px;
          box-shadow: none;
        }
        .slider-text svg {
          width: 26px;
          height: 26px;
          stroke: rgba(255, 255, 255, 0.88);
          fill: none;
          stroke-width: 2;
          stroke-linecap: round;
          stroke-linejoin: round;
          flex-shrink: 0;
        }
        .slider-track {
          flex: 1;
          height: 8px;
          background: rgba(255, 255, 255, 0.24);
          border-radius: 4px;
          position: relative;
        }
        .slider-fill {
          position: absolute;
          top: 0;
          left: 0;
          width: 34%;
          height: 100%;
          background: #fff;
          border-radius: 3px;
          box-shadow: 0 0 14px rgba(255, 255, 255, 0.5);
        }
        .slider-pct {
          font-size: 17px;
          font-weight: 600;
          color: rgba(255, 255, 255, 0.9);
          font-variant-numeric: tabular-nums;
          width: 42px;
          text-align: right;
          text-shadow: 0 2px 12px rgba(0, 0, 0, 0.42);
        }
        #text-slider {
          top: 616px;
          left: 640px;
        }
      </style>
    </head>
    <body>
      <div
        id="root"
        data-composition-id="liquid-glass-media-controls"
        data-width="1920"
        data-height="1080"
        data-start="0"
        data-duration="8"
        data-root="true"
      >
        <canvas id="three-canvas" width="1920" height="1080"></canvas>

        <canvas id="glass-canvas" layoutsubtree width="1920" height="1080">
          <div id="glass-search" class="glass-panel search-panel liquid-glass"></div>
          <div id="glass-toggle" class="glass-panel toggle-panel liquid-glass"></div>
          <div id="glass-media" class="glass-panel media-panel liquid-glass"></div>
          <div id="glass-slider" class="glass-panel slider-panel liquid-glass"></div>
        </canvas>

        <!-- Search bar -->
        <div id="text-search" class="text-overlay search-text">
          <svg viewBox="0 0 24 24">
            <circle cx="11" cy="11" r="8" />
            <line x1="21" y1="21" x2="16.65" y2="16.65" />
          </svg>
          <span id="search-label" class="search-label">Search</span>
          <span id="search-caret" class="search-caret"></span>
        </div>

        <!-- Toggle row -->
        <div id="text-toggle" class="text-overlay toggle-text">
          <div id="toggle-pill" class="toggle-active-pill"></div>
          <div class="toggle-item active">All</div>
          <div class="toggle-item">Favorites</div>
          <div class="toggle-item">Recent</div>
        </div>

        <!-- Media pill -->
        <div id="text-media" class="text-overlay media-text">
          <div class="album-art"><span id="album-sheen" class="album-sheen"></span></div>
          <div class="media-info">
            <div class="media-title">Midnight Drive</div>
            <div class="media-meta-row">
              <span id="live-dot" class="live-dot"></span>
              <div class="media-artist">Glass Resonance</div>
              <div id="sound-wave" class="sound-wave">
                <span></span><span></span><span></span><span></span>
              </div>
            </div>
          </div>
          <div class="transport">
            <span>
              <svg viewBox="0 0 24 24">
                <polygon points="19 20 9 12 19 4" />
                <line x1="5" y1="4" x2="5" y2="20" stroke="#fff" stroke-width="2" />
              </svg>
            </span>
            <span class="play-btn">
              <svg viewBox="0 0 24 24"><polygon points="5 3 19 12 5 21" /></svg>
            </span>
            <span>
              <svg viewBox="0 0 24 24">
                <polygon points="5 4 15 12 5 20" />
                <line x1="19" y1="4" x2="19" y2="20" stroke="#fff" stroke-width="2" />
              </svg>
            </span>
          </div>
        </div>

        <!-- Brightness slider -->
        <div id="text-slider" class="text-overlay slider-text">
          <svg viewBox="0 0 24 24">
            <circle cx="12" cy="12" r="5" />
            <line x1="12" y1="1" x2="12" y2="3" />
            <line x1="12" y1="21" x2="12" y2="23" />
            <line x1="4.22" y1="4.22" x2="5.64" y2="5.64" />
            <line x1="18.36" y1="18.36" x2="19.78" y2="19.78" />
            <line x1="1" y1="12" x2="3" y2="12" />
            <line x1="21" y1="12" x2="23" y2="12" />
            <line x1="4.22" y1="19.78" x2="5.64" y2="18.36" />
            <line x1="18.36" y1="5.64" x2="19.78" y2="4.22" />
          </svg>
          <div class="slider-track"><div id="slider-fill" class="slider-fill"></div></div>
          <span id="slider-pct" class="slider-pct">34%</span>
        </div>

        <div
          id="driver"
          class="clip"
          data-start="0"
          data-duration="8"
          data-track-index="0"
          style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
        ></div>
      </div>

      <script>
        var W = 1920,
          H = 1080,
          DURATION = 8;

        /* ── Three.js Aurora Shader ─────────────────────────────────────── */
        var vs = "varying vec2 vUv; void main() { vUv = uv; gl_Position = vec4(position, 1.0); }";
        var fs = [
          "precision highp float;",
          "varying vec2 vUv;",
          "uniform float uTime;",
          "vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}",
          "vec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}",
          "vec4 permute(vec4 x){return mod289(((x*34.0)+1.0)*x);}",
          "vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}",
          "float snoise(vec3 v){",
          "  const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);",
          "  vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);",
          "  vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;",
          "  vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);",
          "  vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;",
          "  i=mod289(i);",
          "  vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));",
          "  float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;",
          "  vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);",
          "  vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);",
          "  vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);",
          "  vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;",
          "  vec4 sh=-step(h,vec4(0.0));",
          "  vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;",
          "  vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);",
          "  vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));",
          "  p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;",
          "  vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;",
          "  return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));",
          "}",
          "void main(){",
          "  vec2 uv=vUv;float ar=1920.0/1080.0;vec2 p=vec2(uv.x*ar,uv.y);float t=uTime*0.06;",
          "  float wx=snoise(vec3(p*1.4,t*0.5))*0.2;float wy=snoise(vec3(p*1.4+100.0,t*0.5))*0.2;",
          "  vec2 wp=p+vec2(wx,wy);",
          "  vec3 base=mix(vec3(0.10,0.02,0.22),vec3(0.04,0.10,0.25),smoothstep(0.0,1.0,uv.x*0.6+uv.y*0.4));",
          "  float angle=0.65;float ridgeUv=dot(wp,vec2(cos(angle),sin(angle)));",
          "  float ridge1=sin(ridgeUv*8.0+t*2.0+snoise(vec3(wp*0.8,t))*1.5);",
          "  float ridge2=sin(ridgeUv*5.5-t*1.4+snoise(vec3(wp*1.2+50.0,t*0.7))*2.0);",
          "  float ridge3=sin(ridgeUv*12.0+t*3.0+snoise(vec3(wp*0.6+80.0,t*0.4))*1.0);",
          "  float crease1=pow(abs(ridge1),0.35)*sign(ridge1)*0.5+0.5;",
          "  float crease2=pow(abs(ridge2),0.4)*sign(ridge2)*0.5+0.5;",
          "  float crease3=pow(abs(ridge3),0.5)*sign(ridge3)*0.5+0.5;",
          "  vec3 warm=mix(vec3(0.9,0.4,0.08),vec3(0.95,0.65,0.15),crease1);",
          "  float warmZone=smoothstep(0.15,0.75,uv.x+uv.y*0.4+snoise(vec3(uv*2.0,t))*0.3);",
          "  vec3 cool=mix(vec3(0.02,0.4,0.55),vec3(0.25,0.7,0.82),crease2);",
          "  float coolZone=smoothstep(0.25,0.85,1.2-uv.x+uv.y*0.5+snoise(vec3(uv*2.0+40.0,t*0.8))*0.25);",
          "  vec3 hot=mix(vec3(0.8,0.1,0.4),vec3(0.6,0.08,0.65),crease3);",
          "  float hotZone=smoothstep(0.5,0.9,snoise(vec3(uv*2.5+20.0,t*0.6))*0.5+0.5);",
          "  vec3 col=base;",
          "  col=mix(col,warm,warmZone*0.75*smoothstep(0.3,0.7,crease1));",
          "  col=mix(col,cool,coolZone*0.65*smoothstep(0.2,0.65,crease2));",
          "  col=mix(col,hot,hotZone*0.5*smoothstep(0.35,0.8,crease3));",
          "  float edgeGlow=pow(1.0-abs(ridge1),6.0)*0.4+pow(1.0-abs(ridge2),5.0)*0.25;",
          "  col+=edgeGlow*mix(warm,cool,uv.x)*0.8;",
          "  col*=1.0-pow(abs(ridge1),4.0)*0.15;",
          "  float vig=1.0-smoothstep(0.5,1.5,length((uv-0.5)*vec2(1.3,1.0)));",
          "  col*=0.65+vig*0.5;",
          "  float luma=dot(col,vec3(0.299,0.587,0.114));col=mix(vec3(luma),col,1.5);",
          "  col=clamp(col,0.0,1.0);col=pow(col,vec3(0.9));",
          "  gl_FragColor=vec4(col,1.0);",
          "}",
        ].join("\n");

        /* ── Three.js Setup ─────────────────────────────────────────────── */
        var threeCanvas = document.getElementById("three-canvas");
        var renderer = new THREE.WebGLRenderer({ canvas: threeCanvas, alpha: false });
        renderer.setSize(W, H, false);
        renderer.setPixelRatio(1);

        var scene = new THREE.Scene();
        var camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
        var uniforms = { uTime: { value: 0 } };
        var shaderMat = new THREE.ShaderMaterial({
          vertexShader: vs,
          fragmentShader: fs,
          uniforms: uniforms,
        });
        var quad = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), shaderMat);
        scene.add(quad);

        /* ── Glass Canvas ───────────────────────────────────────────────── */
        var glassCanvas = document.getElementById("glass-canvas");
        var ctx = glassCanvas.getContext("2d");
        var lg = new LiquidGlass.LiquidGlassCanvas(glassCanvas);
        var lgReady = false;

        function renderGlass(time) {
          if (!lgReady) return;
          uniforms.uTime.value = time;
          renderer.render(scene, camera);
          ctx.clearRect(0, 0, W, H);
          ctx.drawImage(threeCanvas, 0, 0, W, H);
          lg.renderGlassElements();
        }

        function requestGlassRender(time) {
          if (glassCanvas.requestPaint) {
            glassCanvas.onpaint = function () {
              renderGlass(time);
            };
            glassCanvas.requestPaint();
            return;
          }
          renderGlass(time);
        }

        lg.waitForInit().then(function (ok) {
          if (!ok) return;
          lgReady = true;
          requestGlassRender(0);
        });

        /* ── GSAP Timeline ──────────────────────────────────────────────── */
        window.__timelines = window.__timelines || {};
        var tl = gsap.timeline({ paused: true });

        var gs = document.getElementById("glass-search");
        var gt = document.getElementById("glass-toggle");
        var gm = document.getElementById("glass-media");
        var gsl = document.getElementById("glass-slider");
        var ts = document.getElementById("text-search");
        var tt = document.getElementById("text-toggle");
        var tm = document.getElementById("text-media");
        var tsl = document.getElementById("text-slider");
        var searchLabel = document.getElementById("search-label");
        var sliderPct = document.getElementById("slider-pct");
        var sliderValue = { value: 34 };

        // Glass panels live inside <canvas layoutsubtree> (html-in-canvas): the canvas lib
        // reads their sub-pixel computed top/left, so animating layout props on them does
        // NOT stutter and is exempt from gsap_non_transform_motion. They keep top/left.
        // Plain-DOM text overlays DO stutter on layout props, so they use transforms (x/y).
        // CSS resting tops — search 300, toggle 390, media 476, slider 616 — are the
        // transform base; the original set seeded top:1160, i.e. y = 1160 - restingTop.
        gsap.set([gs, gt, gm, gsl], { top: 1160, opacity: 1 });
        gsap.set(ts, { y: 860, opacity: 1 });
        gsap.set(tt, { y: 770, opacity: 1 });
        gsap.set(tm, { y: 684, opacity: 1 });
        gsap.set(tsl, { y: 544, opacity: 1 });
        gsap.set("#sound-wave span", { height: 7 });

        tl.to(gs, { top: 300, duration: 0.48, ease: "power3.out" }, 0.12);
        tl.to(ts, { y: 0, duration: 0.48, ease: "power3.out" }, 0.12);
        tl.to(gt, { top: 390, duration: 0.44, ease: "power3.out" }, 0.22);
        tl.to(tt, { y: 0, duration: 0.44, ease: "power3.out" }, 0.22);
        tl.to(gm, { top: 476, duration: 0.44, ease: "power3.out" }, 0.32);
        tl.to(tm, { y: 0, duration: 0.44, ease: "power3.out" }, 0.32);
        tl.to(gsl, { top: 616, duration: 0.46, ease: "power3.out" }, 0.42);
        tl.to(tsl, { y: 0, duration: 0.46, ease: "power3.out" }, 0.42);

        tl.call(
          function () {
            searchLabel.textContent = "Search Music";
          },
          null,
          0.9,
        );
        tl.to(
          "#search-caret",
          { opacity: 1, duration: 0.1, yoyo: true, repeat: 5, ease: "none" },
          0.94,
        );
        tl.call(
          function () {
            searchLabel.textContent = "Midnight Drive";
          },
          null,
          1.55,
        );
        tl.to("#toggle-pill", { x: 209, duration: 0.24, ease: "power2.out" }, 1.82);
        tl.to(
          ".play-btn",
          { scale: 0.86, duration: 0.12, ease: "power2.out", yoyo: true, repeat: 1 },
          2.18,
        );
        tl.to("#album-sheen", { x: 182, duration: 0.75, ease: "power2.out" }, 2.2);
        tl.to(
          "#sound-wave span",
          { height: 15, duration: 0.22, ease: "power2.inOut", stagger: 0.05, yoyo: true, repeat: 12 },
          2.2,
        );
        tl.to(
          sliderValue,
          {
            value: 82,
            duration: 4.4,
            ease: "none",
            onUpdate: function () {
              sliderPct.textContent = Math.round(sliderValue.value) + "%";
            },
          },
          1.2,
        );
        tl.to("#slider-fill", { width: "82%", duration: 4.4, ease: "none" }, 1.2);
        tl.to(
          "#live-dot",
          { scale: 1.45, duration: 0.24, ease: "power2.out", yoyo: true, repeat: 4 },
          2.6,
        );
        tl.to("#toggle-pill", { x: 419, duration: 0.24, ease: "power2.out" }, 4.15);

        // Settle + exit. Split so glass panels keep relative top (exempt, html-in-canvas)
        // and plain-DOM text overlays use the relative transform equivalent (y). Inline
        // array literals so the linter can resolve each group's targets; a pre-declared
        // array variable resolves to __unresolved__ and would lose the canvas exemption.
        tl.to(
          [gs, gt, gm, gsl],
          { top: "-=8", duration: 0.22, ease: "power2.out", yoyo: true, repeat: 1 },
          5.55,
        );
        tl.to(
          [ts, tt, tm, tsl],
          { y: "-=8", duration: 0.22, ease: "power2.out", yoyo: true, repeat: 1 },
          5.55,
        );
        tl.to([gs, gt, gm, gsl], { top: "+=760", duration: 0.42, ease: "power2.in" }, 6.72);
        tl.to([ts, tt, tm, tsl], { y: "+=760", duration: 0.42, ease: "power2.in" }, 6.72);

        /* Duration driver */
        tl.to({ v: 0 }, { v: 1, duration: DURATION, ease: "none" }, 0);

        tl.eventCallback("onUpdate", function () {
          requestGlassRender(tl.time());
        });

        window.__timelines["liquid-glass-media-controls"] = tl;
      </script>
    </body>
  </html>
  ```
</Accordion>

## Usage

After installing, add the block to your host composition:

```html theme={null}
<div data-composition-id="liquid-glass-media-controls" data-composition-src="compositions/liquid-glass-media-controls.html" data-start="0" data-duration="8" data-track-index="1" data-width="1920" data-height="1080"></div>
```

Tagged `html-in-canvas` `liquid-glass-html-in-canvas` `webgpu`.

## Related topics

* [Browse the complete Catalog](/catalog)
* [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
* [Build a richer composition](/go-further)
